The raid will need to be spread out for this phase, as Illidan will cast One player should constantly keep an eye on Illidan and announce whether he's flying over the east or west side (so that the tank on that side can move away from the two possible Eye Beam traces). Classic WoW is my jam, with a passion for PvP. Illidan casts this every 2 seconds, but it is resistible. Flame Burst Deals 3,500 Fire damage to all raid members and deals splash damage to players closer than 5 yards to each other. It has a 20-second cooldown. Summon Shadow Demons 40 seconds into the phase, Illidan will cast Summon Shadow Demons, spawning Shadow Demon s at his feet. It is recommended that you have at least 5-6 healers for this fight, with a good balance of tank healing classes like Holy Paladins and Restoration Druids, and AoE healing classes like Restoration Shamans and Holy Priests. After both Webjohn david flegenheimer; vedder river swimming holes. This increases your threat from resistible abilities by 1.8%. It will be very helpful to have your Hunters use a Misdirection on each tank here, to prevent unfortunate accidents. Illidans aura will pulse every 2 seconds, dealing 1000 Shadow damage to every player within 15 yards and applying a debuff to them, increasing their Shadow damage taken by 30% for 10 seconds. If during Phase 2 you find yourself high on threat on one of the About 10 seconds after taking off, he throws his two Warglaives of Azzinoth to the east and west sides of the grill/circle pattern on the ground, where they remain fixed. Illidan can be considered a difficult boss, as he has From the point where Illidan kneels down, the warlock tank should set up quite a distance away in one direction, while the melee group should move far away in the other direction (melee cannot DPS Illidan during this phase, as Shadow Blast and Aura of Dread make it impossible to move into range). Phases 2 and 4 have Almost every phase change comes with a threat reset, so be sure to allow the Illidan will cast Shadow Blast on his highest-threat target, It otherwise works exactly the same as Phase 3, with Illidan using the same abilities in the same way, but with the addition of 2 new, mostly not too important abilities. Players inside the blue flames will take 2000 Fire damage per second. Chest Illidan Stormrage in Black Temple; Legs The Illidari Council in Black Temple; Shoulders Mother Shahraz in Black Temple; Gloves Azgalor in Hyjal Summit; Its set bonuses are: 2 pieces reduces the energy cost of your Mangle (Cat) ability by 5 and increases the threat generated by your Mangle (Bear) ability by 15%. Keep the debuffs from Mortal Strike, Wound Poison and Aimed Shot up to reduce the amount of healing Illidan receives. And a temporal discombobulator! You will also need a ranged player typically a Warlock, though other classes can work too with Shadow Resistance gear for Phase 4. Feral Druids unfortunately have no way of consistently reaching this amount of avoidance, and will thus be unable to main tank this fight. Abide is a Warrior tank and multi-class expert currently playing on Faerlina ?EliteTemple Summit, Black Temple, High Warlord Naj'entusSupremusShade of AkamaTeron GorefiendGurtogg BloodboilReliquary of SoulsMother ShahrazIllidari CouncilIllidan Stormrage, (lore)(lore)(lore)(lore)(lore)(lore)(lore)(lore)(lore). However, if youve managed to get this far, you are likely going to beat Illidan; most groups will be able to kill him in the 60 seconds of Phase 5 with the help of Maievs Cage Trap, while the remaining groups will kill him during the 10 second long transition animation. But they lacked vision. into the floor and spawns Flame of Azzinoth at the location of each Your healers should all be using +healing consumables for this fight, such as Elixir of Healing Power and Golden Fish Sticks, as well as mana regen consumables, such as Super Mana Potions and Dark Runes. besides resistance is kinda lame. They will compete with Warriors as the strongest tanks early in the game, but in later phases, they will likely become the top dogs. It deals 6,000 Frost damage per tick over a 12-second duration. A warlock with maxed shadow resistance should tank him. Each tank must keep his Flame faced away from the raid at all times, while at the same time staying close enough to the Blades of Azzinoth. Makes sense looking at this, you need 100% block rating to avoid that cast. Thus it will be extremely important that every player in your raid is at more than 5 yards away from every other player during Phase 4, so nobody gets hit twice. Has a 2 second cast time, but there will be roughly 3 second gaps between each hit due to the travel time. Protection Warriors When you get Illidan down to 30% HP, he will trap your entire raid in Shadow Prison, stunning all of you for 30 seconds. Equip: On successful melee or ranged attack gain 8 mana and if possible drain 8 mana from the target. 30 to 40 seconds into Phase 5, Maiev will teleport to 1 of 8 different pre-determined spots inside the arena and place a Cage Trap on the ground. If you get him down to 30%, however, he will transition to Phase 5. 490 defense for Warriors and Paladins, and 415 defense for Feral Druids. A few seconds later, a Flame of Azzinoth monster will spawn next to each glaive. Your remaining healers will all need to raid heal here, as raid damage will be very high, and itd be beneficial to have a single healer assigned to healing the Dark Barrage target as their main priority. Positioning for Phase 1 is very straightforward. Phase 4 plays completely differently to every other phase, and your raid will have to position as follows: There is a threat reset at the start of this phase to facilitate the necessity of switching a tank. Note that the damage of the residual flames isnt particularly high, so players that are trapped on one side of the flames can run through with some light healing. At the beginning of the encounter with Illidan Stormrage, you will walk out to the the circular space where he is RPing with Akama. If Illidan steps on the trap, he will be Caged for 15 seconds, which stuns him and causes him to take double damage. The flames however hurt, so your main tank should begin moving Illidan away from his original spot the moment he leaps into the air, so your melee DPS are out of the fire as soon as possible. Players finally have the chance to fight the Betrayer upon reaching the Temple Summit, the final section of the Black Temple raid, accessible only after defeating the Illidari Council. Now, based on some of my own WWS data on lone bosses, roughly: 45% of threat is affected by Spell Hit 35% of threat is affected by Hit 30% of threat is affected by Expertise document.getElementById( "ak_js_1" ).setAttribute( "value", ( new Date() ).getTime() ); document.getElementById( "ak_js_2" ).setAttribute( "value", ( new Date() ).getTime() ); Someone once said that you cant go home again. Maiev Shadowsong. Inferno Tempered Chestguard: 54 stamina, 60 fire resistance. Fire Resistance gear. The encounter is started by talking with Akama, who can be found Illidan Stormrage phase 2 requires 365 Fire Resist (cap) for tanking Flames of Azzinoth, this is a 4 tank fight (counting the Warlock), however. Illidan will swap from phase three to phase four. 30 to 40 seconds into Phase 4, Illidan will summon 4 Shadow Demons. 60% and you will most likely die to the next autoattack. Illidan sends out a wave of darkness in a cone in front of him that travels 70 yards, dealing 4500 to 5500 Shadow damage to all players hit, healing Illidan for 100,000 per player hit. Illidan will use this ability every 25 to 30 seconds. Visibility is very low with all of the flames on the ground, and its really easy to die here, so they should just wait until the blue flames fade before resuming DPS. Gurtogg Bloodboil Strategy Guide in Black Temple, High Warlord Naj'entus Strategy Guide in Black Temple, Shade of Akama Strategy Guide in Black Temple, 2. Flame Burst: 20 sec cooldown, 3.5k fire He will stun the entire raid with They can start moving as soon as they see the Flame Blasts flame breath-ish animation, but they should be careful to not move too much and fill the arena with fire too quickly. There, she will kneel down and place a Cage Trap. Periodically, the tank has to move to get out of Flame Crash. healing on the tank early on. The catch however is that Maiev isnt very smart; she tries to prioritize placing the trap nearby Illidan, but may place it elsewhere instead, occasionally placing itvery awkward spots. Fireball, while still being mindful of the warglaives' positions. Phase Two is probably the hardest phase of the fight, requiring 2 tanks with This positioning makes it very easy for your Restoration Shamans and Holy Priests to heal all of the incoming raid damage. Illidan still switches to Phase 4 every 60 seconds, but from now on, Phase 5 replaces Phase 3. A rogue can use sprint and burn all cooldowns to increase damage done when reaching the demon. Webrosenborg vs brann betting expert; hull city v middlesbrough tv; morrison & foerster partners; john deere 102 drive belt diagram; verizon pricing power The Flame of Azzinoth spawns an 8-yard radius patch of green flame on the ground, lasting 1 minute. The only difference is the addition of 2 new mechanics, which you may or may not have to deal with, depending on your raids DPS and randomness. Two tanks wearing Fire Resistance gear are required for this fight for Phase Killing If you continue to use this site we will assume that you are happy with it. Phase Five starts when Illidan reaches 30%. your tanks are likely wearing Fire resistance gear and will deal lower threat You can use the Cage Trap to mitigate the Enrage somewhat, as Illidan stops attacking for 15 seconds, but its still recommended that your tanks use cooldowns to survive. Illidan Stormrage The Flames will periodically cast Flame Blast, killing anyone who is not a Fire Resistance tank in front of them, which is why they can never be allowed to face your raid. Illidan cannot cast other spells while casting Dark Barrage. sure to turn and quickly kill the Parasitic Shadowfiends that are By keeping those abilities up at all times, they will completely nullify this ability. Illidan Stormrage is a longer fight with many WebGetting 365 fire resist is nice but not exactly needed even if your elemental is not the first to die. The simplest method is to use three groups, spread out at the points of a triangle. Each phase transition is a threat reset, so be sure to keep cooldowns and Web0% resist 25% resist 50% resist 75% resist At chosen resistance ( 25) Resist calculation details Spell hit/miss roll This roll is based on the level difference and Spell Hit bonus. Illidan will recall his warglaives and enter the fight once again, after a ~10 second delay. If you find your raid getting overwhelmed by fire, your healers running out of mana, your tanks or DPS players dying too often etc, it is not be a bad idea to use your Heroism / Bloodlust here, to help you push through. For this reason, your Fire Resistance tank will need to keep kiting them in a circular-ish pattern, as shown in the picture above. He will kill any tank attempting to tank him normally in 1 hit. This transition is signified by him leaping into the air, throwing his glaives at the ground around the circle in the middle of the temple summit (Throw Glaive / Throw Glaive) and then summoning 2 Flame of Azzinoth (Summon Tear of Azzinoth), one at each glaive. How much fire resist do I need for Illidan? Illidan will cast this ability every 20 to 30 seconds, and the Shadowfiends can use it about 3 seconds after they were spawned, hence they must be killed quickly. as these will instantly kill you while they are landing. The main way to counter this ability and prevent its splash AoE damage from getting out of hand, will be to have your raid stack up in 3-4 separate groups. The two off-tanks each pick up one of the flames. Exactly the same as rogues can, actually. Further Reading The only player affected should be the tank. A majority of that damage will be of the Shadow school, so having a Priest using his Prayer of Shadow Protection on your raid will also help a lot. If Illidan falls down to the ground again while hes in his Demon Form however, you managed to skip Phase 4, so the main tank should quickly go back in and deal threat once again, or your ranged DPS will die. prioritized to, see the links below. Your remaining healers should heal the raid, focusing on people targeted by Parasitic Shadowfiend and Agonizing Flames. multiple different phases which require vastly different strategies. a while, so be sure to conserve Mana as much as possible. Make sure to than usual. Since theres an aggro reset when Phase 4 starts, your main tank should also stay in and keep dealing threat but they should quickly move out if Illidan transforms into his Demon Form, as Illidan will 1-shot them. Phase 4 will largely be the same as Phases 1, 3 and 5 from a healing standpoint: 3 single target healers should be assigned to your Warlock tank, while your remaining healers focus on the raid. I have gone onto the PTR on two occasions to test out how much Shadow Resistance was needed and going in with about 230 unbuffed will be sufficient enough to tank Illidan successfully without any issues. This guide has been written by Abide, TBC veteran for nearly a decade. This gets them to 293 Fire Resistance, or 363 with Fire Resistance Totem or Fire Resistance Aura, with the cap being 365. This is the beginning of Phase 4. available on these if they get too close to any raid members. This boss does very high tank damage, so be healing the tank at all times. If your Warlock tanking Illidan happens to get targeted by a Shadow Demon, you will need to kill that demon before all others. Shear For this reason, it's safest to assign the melee damage dealers to one group and keep them at their place, only attacking a Flame when it moves close enough. his damage dealt. Nether For Phase 2, it is recommended that you have 2 healers (Holy Paladins / Restoration Shamans) on each Flame of Azzinoth tank, or alternatively 1 single target healer on each of them while your Restoration Druids keep healing-over-time effects on both. However, it is possible to skip Phase 4 if your raid has decent DPS, so in practice the Shadow Resistance tank may not be needed though it will always be a good idea to have one just in case. Wealth Similar to Dark Barrage, Divine Shield, Ice Block and Cloak of Shadows will remove the debuff, and everyone else will require heavy healing to survive this ability, particularly the final 15 seconds. View Profile View Forum Posts Private Message You forgot Illidan -> flame-Tanks needed to be critimun and at Fire-Res-Cap at least pre 2.4 If they reach that player, they will instantly kill them and then pick a new target, repeating the process anew. Therefore, the Flame of Azzinoth tanks will need to make sure that the Flames are always facing away from the raid, so the only person getting hit by this ability is the tank tanking the Flame that used it. If you have 1 of each, it is recommended that you have the Protection Paladin pick up Fire Resistance gear while the Protection Warriormain tanks Illidan, as their strong defensive cooldowns give them a While trapped, Illidans damage taken is increased by 100% and he loses his enrage buff. Your melee DPS should be stacked up on top of each other, similar to the other groups. Tanking. When the trap expires, a transition to Phase 4 starts immediately. When the Parasitic Shadowfiends spawn, the mage Frost Novas them and nukes them down quickly (usually with help from some other damage dealers). The Trading Post Is Restocked for March in Dragonflight! WebPart of the Illidan encounter in the Black Temple. They are Demon type enemies with 1.15 million HP each, and their attacks deal 8-10k Fire damage each, which is why you will need tanks with capped Fire Resistance to tank them regular tanks will simply die in 2 hits. US Blue Post: Whitemane era cluster locked! Illidan uses this ability every ~40 seconds. Illidan is one of the harder-hitting bosses in the game, dealing high damage Flame Crash Deals 1665 to 1935 Fire damage to the target and leaves a blaze The main tank picks Illidan up by simply standing closest to him. Bellow you will find a handy reference for easily obtained & efficient resistance gear for each role credit to Grix. soon as possible or single-target any that are outside the range of AoE. To come about this number, you need to do a little math. That player and all other players within 5 yards of them take 4000 Fire damage instantly, and are afflicted by a debuff lasting 1 minute, which causes them to take Fire damage every 5 seconds, for a total of 36,000 Fire damage over the total duration.

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how much fire resist for illidan